Final Year Project
Week 1
My first task for my final year project was to create a proposal that consisted of an overview, motivation and rationale, technical overview, project deliverables and areas for research.
For my project I decided to create my own combat system for an RPG inspired by games such as Dark Souls, The Witcher 3 and For Honor. Here is a basic run down of my proposal:
Overview
We follow Paladin Recruit Petyr Tedric
that has been sent on a quest to Eliminate the forces of Hell and to recover a
holy relic, however, there is more to this quest than what meets the eye.
The player will explore this dungeon in
search of enemies, relics and upgrades. While they explore the dungeon, Petyr
will also gain experience and level up his skills and abilities through combat
and various tasks.
Motivation and Rationale
The reason I chose this project was
because I personally specialise with player mechanics and AI as I have
previously worked on these areas in previous projects. . I believe with these
skills I could create an effective combat system for an RPG.
Project Deliverables
•Fully
functional combat system that rewards the player for skilful gameplay as I am
aiming to have a risk reward system in parts of the game..
•Full
level polished suited to game environment and suited to mechanics, e.g. boss
fights.
•Various
completed enemy AI that challenges the player with various abilities.